Free Online Workshop: Book your place via Eventbrite here
Join digital artist Nicholas Delap for an online workshop introducing the basics of 3D sculpting software.
During this session we will get to grips with the 3D sculpting software ‘Zbrush’, experimenting with its features & capabilities, and making some 3D creations. This workshop is aimed at complete beginners and will be easy to follow, with support from Nicholas at each step of the process. Participants will need access to their own computer capable of running a free version of the Zbrush software (see system requirements below).
This session is part of a two-stage online workshop focussed on Augmented reality, an interactive experience that combines the real world and computer-generated content. Participants can take part in one or both workshops, with the second part covering AR software taking place on Thursday 6th June. Please see the separate eventbrite page to book your place for part 2.
https://www.eventbrite.co.uk/e/916095374927?aff=oddtdtcreator
The workshop is taking place in support of Joey Holders ‘Cryptid’ project with Two Queens, and is made possible by public funding from The National Lottery through Arts Council England.
This event is taking place on Zoom, subtitling will be available during the session. For any other access queries please contact info@2queens.com
‘Nicholas Delap is a Digital artist who explores wilderness, Post Humanism and re-wilding as themes within his artworks, creating immersive and other worldly virtual environments, sculptures and Augmented reality installations. His work seeks to undermine the traditional boundaries between the Human, The Natural and the Technological. Nicholas currently runs a design studio (Studio Misti), has recently exhibited with Rupert Lithuania, Das Bologna, Mock Jungle and Bercuferia Silicon Valley and has completed commissions for Crocs, Ashnikko, Spotify and Aitch. In 2022 he developed a VR exhibition which achieved an Honorary mention at the ARS Electronica festival.
Minimal requirements for Zbrush, the 3D modelling software we will be using;
Windows;
•OS:64-bit editions of Windows 10 or 11. (32-bit operating systems are no longersupported.)
•CPU:Intel 64-bit CPU or AMD 64-bit CPU.
•RAM:4 GB (6+ GB strongly recommended.)
•HDD:20 GB of free hard drive space for ZBrush and its scratch disk.
•Pen Tablet:Mouse or Wacom compatible (WinTab API) pen tablet.
•Monitor:1280×1024 monitor resolution with 32-bit color.
•Video card:Must support OpenGL 3.3 or higher and Vulkan 1.1 or higher.
Mac;
•OS:mac OSX: 11.5 or above.
•CPU:64-bit processor with SSE4.2 support.
•RAM:4 GB (6+ GB strongly recommended.)
•HDD:20 GB of free hard drive space for ZBrush and its scratch disk.
•Pen Tablet:Mouse or compatible pressure-sensitive pen tablet.
•Monitor:1280×1024 monitor resolution with millions of colors.
•Video card:Must support OpenGL 3.3 or higher (or Apple Silicon.)